
“In the realm of oral tradition, over 2700 years ago, our ancestors envisioned a device that could move itself. This concept was further immortalized in Greek myth, where Hephaestus, the god of fire, brought to life Talos, a robot, although its true nature was often misinterpreted and misunderstood. Today, we see the seeds of this myth in the form of omniscient AI, a future typology that gradually supplants human abilities and professions.
A future vision of machines that could end natural slavery just as every musical instrument could do its own thing, obeying and anticipating the will of others. Like a lyre without hands and a loom without people. The current concept of automation presents an overwhelming sense of worry as autonomous robotics are gradually replicating the role of humans. For this reason, we in the world of creativity need to self-criticize simple manual work, an analog reality that is very personal, grounded, and full of creativity.
In a simplified explanation, “analog” design can be understood as design that is not “digital”.
This means that in an analog design, if the design is disassembled, then all the small parts of the components that make it up can be understood as to how they work and how they were made. This is a different characteristic from digital design objects, where parts of the constituent components cannot be directly understood or understood by parties other than the creator.
This is the most fundamental difference between ‘analog’ and ‘non-analog’ or ‘digital’ qualities: analog leaves no questions for those who want to understand how it works. Transparent and exposed work processes, open to anyone who wants to understand and replicate them.
Under this framework, the true measure of progress lies in the results of human labor that can be easily understood and replicated by as many people as possible. This inherent nature of analog design fosters a sense of community, where individuals can work together to enhance the quality of their lives.
In “”Analog Life””, we invite anyone who wants to be involved in thinking analogously, discussing analog principles, presenting analog design products, and, if possible, designing an analog design object that can become a basis for other thoughts that can improve the quality of our lives together.”
Daily Events

Untitled Chair
30 October - 9 November 2024
Exhibition 1x1
Collective Thinking—Design in Public offers a way to embrace analog processes in design, replacing technology’s role with human connections. It asks: What if we invite everyone to participate in creating a design object? WOF presents the Untitled Chair, still in development. Through this Design in Public exhibition, WOF involves visitors in shaping the direction of […]

Kajang Bridge
30 October - 09 November 2024
Exhibition 1x1
Kajang (Ship), is a traditional boat commonly use to transport people and logistics. The ship consist of three main parts: the front (kajang tarik) mainly use for store commodity to sell or for scouting; the middle (kajang tetap) function as an area for resting; the rear (karang tunjang) uses as service area.These sections are translated […]

Kinematic Pavillion 2.0 : Percussion
30 Oktober 2024 - 9 November 2024
Pavilion Instalation
Arsitektur Musikal Lingkungan perkotaan yang terputus dari alam seringkali gagal dalam menyediakan sarana yang layak untuk masyarakat berinteraksi, bereksplorasi, dan belajar. Dalam menjawab tantangan ini, Kinematic Pavilion telah diadaptasi menjadi sebuah instalasi arsitektural-musikal melalui kolaborasi antara arsitek, musisi, dan pengrajin. Berlokasi di Hutan Sampireun, Bintaro, proyek ini menggabungkan arsitektur dengan musik, menciptakan sebuah kubah instrumen […]

Moonjelly Linkage & Octosquid
30 October - 9 November 2024
Exhibition 1x1
Desain MoonJelly Linkage dan Octosquid menggabungkan desain yang meniru perilaku estetika dan mekanis dari bentuk dan teknologi pada Ubur-ubur, cumi-cumi, dan sambungan tulang manusia, namun masih terbatas pada uji coba prototype.MoonJelly Linkage dan Octosquid di desain agar mudah dibawa kemana-kemana, dapat mengambil sampah di dalam air namun juga menyenangkan karena dapat dijadikan mainan. Laut bersih, […]

Cacah Perancah
30 October - 09 November 2024
Pavilion Instalation
Banyaknya gerai/stand yang biasa kita jumpai di acara-acara festival temporer yang terkadang memiliki desain yang tidak sustainable sehingga setiap acara yang berbeda membutuhkan desain yang berbeda juga untuk menyesuaikan space yang disediakan panitia dan tidak jarang menyisakan limbah baik berupa partisi maupun spanduk dan alat peraga desain lainnya. Mengangkat konsep desain modular, pemasangan maupun mobilisasi […]